Reviewed · AUDIO TOURS
Monstour: A Self-Guided Audio Tour of Danish Folk Legends
Folklore gives Copenhagen a stranger side. This self-guided walk links statues, canals, gardens, and grand buildings with Danish legends you could easily miss on a standard city tour. I like the GPS-triggered audio and the freedom to stop whenever you want. The main drawback is that the English recording may be hard to follow if you need written text or precise app directions.
At $7.99, this is a low-cost way to add a story layer to central Copenhagen. You need your own phone and headphones, and the route can take 40 minutes or as long as three hours, depending on how often you pause. I would treat it as a folklore walk with a handful of city sights, not as a full introduction to Copenhagen.
In This Review
- Key points to know before you go
- What kind of Copenhagen tour is this?
- Starting beside Copenhagen Central Station
- Ny Carlsberg Glyptotek garden and the first stories
- Copenhagen Stock Exchange from the outside
- Christiansborg Slot and Copenhagen’s royal setting
- Agnete and the Merman at Højbro Bridge
- How the GPS audio format works in real use
- Is $7.99 good value?
- Who should choose this folklore walk?
- Should you book Monstour?
- FAQ
- How much does Monstour cost?
- How long does the audio tour take?
- What language is the tour offered in?
- Where does the tour begin?
- Where does the tour end?
- Do I need to meet a guide?
- What is included with the tour?
- Do I need to bring anything?
- Are museum tickets included?
- Can I cancel for a refund?
Key points to know before you go

- The route starts near Copenhagen Central Station: You begin at København H on Bernstorffsgade, making this easy to fit into a first day in the city.
- The Glyptotek garden is an early highlight: You do not need a museum ticket to enjoy this part of the route.
- The stories change familiar sights: Christiansborg, the Stock Exchange, and canal sculptures gain a more unusual context.
- GPS controls the narration: The app is designed to begin the next segment as you reach each stop, so you are not tied to a guide’s pace.
- You can stretch 40 minutes into three hours: Pause for photographs, conversation, gardens, or nearby sights without holding up a group.
- The English audio needs a little care: One clear warning is that the accent or wording may be difficult for some listeners, and the app directions may not always feel reliable.
What kind of Copenhagen tour is this?

Monstour is a short audio walk built around Danish folk legends. It uses central Copenhagen as its stage, but it is not mainly a sightseeing checklist. The point is to look at familiar buildings and public sculptures through old stories, myths, and odd local characters.
You follow the route alone or with your own group. There is no meeting with a human guide, no fixed departure time, and no larger group waiting at the next corner. The experience runs through the VoiceMap app for Android or iOS, with audio, maps, and geodata available offline after you have access to them.
That offline feature matters. Copenhagen is easy to walk around, but stopping to load audio or map information on a weak connection can interrupt the mood. Downloading what you need before setting out should make the walk simpler.
The tour is listed as taking about 40 minutes to three hours. That wide range tells you something useful. If you walk directly from start to finish, you can make it a compact story walk. If you stop in the Glyptotek garden, examine the sculptures, take pictures, or pause the audio to talk, it becomes a relaxed half-day add-on.
The route is offered in English only. You should feel comfortable listening rather than reading, since there is no supplied text guide to follow along with the narration.
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Starting beside Copenhagen Central Station
The stated meeting point is København H, at Bernstorffsgade 1651, Copenhagen. In practical terms, you begin outside Copenhagen Central Station. Another route note refers to starting outside the gardens, which fits the early approach toward the Ny Carlsberg Glyptotek.
Starting here is convenient. The central station is near many hotels, and public transportation serves the area. You can begin after arriving by train or place the walk between other plans in the city center. Because there is no set schedule, you do not need to rush to a morning departure.
Before pressing play, give yourself a few minutes to get oriented. Have your phone charged, connect your headphones, and confirm that the VoiceMap app has the audio and map data ready. The route depends on GPS, so a quick look at the starting point can prevent an awkward first few minutes.
The strongest part of this format is the lack of pressure. You can stop to check a map, wait for a companion, or take a photograph. The narration is designed to move with you, rather than forcing you to keep pace with a guide.
Still, do not confuse an audio tour with a perfectly signposted walking route. One piece of direct feedback points to trouble with the app’s navigation. I would keep the map open and allow a little patience if the GPS takes a moment to recognize your position.
Ny Carlsberg Glyptotek garden and the first stories

The first named stop is the Ny Carlsberg Glyptotek, a large museum known for ancient artifacts connected with the Carlsberg Foundation. This experience focuses on the museum’s garden rather than an indoor museum visit.
That is a smart choice for a low-cost walking tour. You get the atmosphere of the site without needing to spend extra money or set aside the time required for a museum visit. The garden gives you somewhere to slow down while the audio sets up its folklore theme.
The stop itself is brief, listed at about two minutes, but the real value comes from your freedom to stay longer. If you enjoy sculpture, architecture, or quiet public spaces, this is a natural place to pause. The audio can provide the story, while you decide how long the physical stop deserves.
Do not expect a complete tour of the Glyptotek. Museum admission is not included, and the route does not promise access to the collections. If the museum is already on your Copenhagen list, you could pair the audio walk with a separate visit, but you would need to buy that ticket independently.
After the Glyptotek, you walk through the garden outside the library and take in the scenery. The route then passes by the museum. These short transitions are important because they connect the legends to real places instead of presenting them as detached audio clips.
This is also where the walk may feel less like a conventional tour. Some stops are not long lectures with a major attraction at the end. They are small pieces of a story, placed around central Copenhagen. If you want nonstop landmark commentary, this format may seem thin. If you enjoy a slower, more curious walk, it gives you room to notice details.
Copenhagen Stock Exchange from the outside
The Copenhagen Stock Exchange is another stop on the route. You admire the building from outside, with the audio supplying the relevant story and context. The listed stop lasts about one minute.
That short timing should set your expectations. This is a viewing point, not an interior visit. Admission is not included, and the experience does not provide access to the building. You are there to see the architecture and listen, then continue.
I like the contrast between a serious civic and commercial building and the folklore theme. The tour is not confined to old statues or obviously spooky subjects. It asks you to consider how legends attach themselves to working parts of a city, including grand public buildings.
You can also linger here if the architecture interests you. The app does not force you to move on immediately, and the walk’s self-guided design means your group can discuss what you have heard without blocking a guide or making a whole party wait.
The limitation is simple: the Stock Exchange is a quick stop. If this building is a major priority for you, the audio tour alone will not provide a full architectural visit. Think of it as one brief chapter in a larger route.
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Christiansborg Slot and Copenhagen’s royal setting
At Christiansborg Slot, you stop outside the courtyard. The narration covers some of the building’s history, myths, and legends, giving the tour one of its clearest links between official Copenhagen and folk storytelling.
A courtyard stop works well here because the building carries visual weight even before you consider the audio. You can listen while looking at the setting, then decide if you want to explore more on your own. The route gives you a reason to approach Christiansborg with more curiosity than you might bring to a simple photograph.
The listed stop is only about one minute, so expect a compact explanation. This is not a palace admission package or a full guided visit. Tickets for museums and attractions along the route are not included, and Christiansborg entrance is not part of the $7.99 price.
For me, this is the kind of stop that shows the tour’s purpose. You are not only being told what a building is. You are being encouraged to see it through stories that may be less familiar than standard royal facts.
If you have limited time in Copenhagen, the outside view keeps the walk efficient. If you have more time, you can pause and explore the area separately, then return to the audio when ready. The tour’s flexibility is especially useful around major sights where you may want to make your own plans.
Agnete and the Merman at Højbro Bridge

The walk ends at the Agnete and the Merman statue beside the Slotsholm Canal. The final meeting point is Højbro Bridge, at 1061 Copenhagen, next to the bronze sculptures.
This is a fitting finish for a folklore tour. The statues give the story a physical ending, and the canal setting provides a clear place to stop. You are not finishing in a vague plaza or outside a shop. You end beside a specific work of public art that connects directly with the tour’s theme.
The final stop is listed at about two minutes. As elsewhere, you can stay longer. Take time to look at the figures, listen to the closing section, and enjoy the canal before moving on.
The end point also puts you near central Copenhagen sights. The tour does not include transportation afterward, but the walk finishes in an area where you can continue exploring on foot or make your own connection to public transportation.
One thing to note is that the tour’s beginning and ending are not the same place. You start near Central Station and finish at Højbro Bridge. That is useful if you want a one-way walk through the center, but less convenient if you have left belongings at your starting point or need to return to a vehicle.
How the GPS audio format works in real use

The best feature here is the way the audio is meant to respond to your movement. The recording can begin when you reach the next stop, so you do not need to keep finding the exact moment to pause and restart. That makes the walk feel less mechanical.
You can also take your time at each place. The narration does not require you to stand in a tight group while a guide delivers a speech. You can look around, talk with family, and continue when you are ready.
That flexibility suits families, couples, and small private groups particularly well. Older children can follow the legends without sitting through a long formal tour, and the route gives them a reason to keep walking toward the next stop.
The tradeoff is that the experience depends on your device and the app. You supply the smartphone and headphones. The provider supplies the VoiceMap app, but not the hardware, transport, food, or attraction tickets.
The audio is in English, and there is no text supplied for people who find spoken English difficult. The recording is described as clear and kindly delivered, but one warning about difficult English deserves attention. If you are still building confidence with spoken English, you may miss parts of the story.
I would use good headphones and avoid starting in a noisy rush. Keep the volume at a safe level, since you still need to be aware of bicycles and city traffic. The tour data says most people can participate, and service animals are allowed.
Is $7.99 good value?

At $7.99 per person, this is inexpensive by guided-tour standards. You are paying for a focused story experience rather than an all-day tour, and the lifetime access improves the value if you plan to repeat it or share the app experience within your own plans.
The price does not cover anything beyond the digital tour itself. You need your own smartphone and headphones. You also pay separately for food, drinks, transportation, museums, and other attractions along the route.
That makes the value strongest if you want something simple between larger Copenhagen activities. You can use it on a quiet afternoon, repeat it on a later visit, or stretch it around a museum stop without paying for another formal excursion.
It is less compelling if you want a live guide who can answer questions, adjust the route, or explain every major landmark. The tour has a narrow subject and only a few named stops. Its low price reflects that focus.
The published booking pattern places reservations about 19 days ahead on average. You do not need a fixed departure time, but booking ahead can still be sensible if you want the tour ready for a particular day.
Who should choose this folklore walk?
I would recommend it to you if you enjoy legends, statues, unusual stories, and self-guided city walks. It is also a good fit for anyone who dislikes being hurried by a group. You can stop whenever you like and continue once your group is ready.
Families with older children may find the folklore theme more engaging than a standard architecture lecture. The navigation instructions and short stops keep the route manageable, while the audio gives the walk a clear purpose.
It also suits repeat visitors to Copenhagen. You may already know the city center, but the stories can change how you look at the sculptures and buildings. The walk is not trying to replace a first-time overview. It adds another layer.
I would be cautious if you need subtitles, detailed written directions, or a live person to correct navigation problems. The English audio may also be a concern for some listeners. Downloading the content in advance and checking the route before leaving can reduce, but not eliminate, those problems.
The experience is available Monday through Sunday from midnight to 11:59 p.m. during the stated operating period, so you can choose your own start time. In practice, daylight and your comfort with walking around the city should guide that choice.
Should you book Monstour?
Book it if you want a cheap, flexible way to explore Copenhagen through Danish folk legends rather than standard sightseeing facts. The GPS-triggered narration, offline access, and freedom to pause are the real strengths, and the finish at Agnete and the Merman gives the route a memorable endpoint.
Skip it if you want a live guide, a long list of attractions, or a text-based tour. For most people, the best plan is to treat Monstour as a compact folklore layer added to a Copenhagen day. At $7.99, it asks little from your budget, but you should bring patience for the app and confidence with spoken English.
Free cancellation is available if you cancel at least 24 hours before the local start time. Changes or cancellations inside that window are not accepted for a refund.
FAQ
How much does Monstour cost?
The tour costs $7.99 per person.
How long does the audio tour take?
The tour takes approximately 40 minutes to three hours. Your total time depends on how often you stop and how slowly you walk.
What language is the tour offered in?
The tour is offered in English.
Where does the tour begin?
It begins outside Copenhagen Central Station at København H, Bernstorffsgade, 1651 Copenhagen, Denmark.
Where does the tour end?
It ends at Højbro Bridge beside the Agnete and the Merman bronze sculptures in the Slotsholm Canal area.
Do I need to meet a guide?
No. This is a self-guided audio tour, so there is no set meeting with a physical guide.
What is included with the tour?
You receive lifetime access to the English audio tour, the VoiceMap app for Android or iOS, and offline access to the audio, maps, and geodata.
Do I need to bring anything?
You need to bring your own smartphone and headphones.
Are museum tickets included?
No. Museum tickets, attraction admission, transportation, food, and drinks are not included.
Can I cancel for a refund?
Yes. You can cancel up to 24 hours before the experience start time for a full refund. Cancellations or changes made less than 24 hours before the start time are not accepted.
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